package tm.testing;

import com.jme.scene.Geometry;

public class MouseState {
	
	private Coordinate mousePosition = null;
	private Geometry mouseOverGeometry = null;
	
	public void setMousePosition(Coordinate xy) {
		mousePosition = xy;
	}
	
	public void setMouseOverGeometry(Geometry g) {
		mouseOverGeometry = g;
	}

	public Coordinate getMousePosition() {
		return mousePosition;
	}
	
	public Geometry getMouseOverGeometry() {
		return mouseOverGeometry;
	}
}
